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Aplikasi E-Voting Berbasis Client-Server (Contoh kasus Pemilihan Ketua umum di Forum Warga Betawi Ciracas)
Anjar Febrianto (2010) | Skripsi | Teknik Informatika , Teknik Informatika , Teknik Informatika
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Ringkasan
E-Voting is the use of computer technology in the implementation of the
voting. One of the computer technology used for the implementation of e-voting is
to use client-server architecture. So the use of all-computer-based voting system is
expected to replace the manual process of voting.
Who want to achieve the goal of making e-voting application is able to
help officers in the committee calculates the number of voters and the election
results quickly and accurately.
In the process of development of e-voting application is using Research
Methodology observation and study literature. Techniques for data analysis
methods and software paradigm in the waterfall method is a technique for data
analysis while designing the application to use this method of object-oriented
design using Unifed Modeling Language (UML), UML is a language that has
become standard in the industry for visualization, designing and documenting the
software-based system object.
Once through the stages of development in accordance with the method
selected in the application pengimplementasian e-voting has a follow-up test
system that consists of alpha testing where this test using a black box testing
method that focuses on functional requirements and software testing Betha field
testing with the processing statistical data as the accuracy of the option value.
Keyword: electronic voting, voting, client-server, uml
Ringkasan Alternatif
E-Voting is the use of computer technology in the implementation of the
voting. One of the computer technology used for the implementation of e-voting is
to use client-server architecture. So the use of all-computer-based voting system is
expected to replace the manual process of voting.
Who want to achieve the goal of making e-voting application is able to
help officers in the committee calculates the number of voters and the election
results quickly and accurately.
In the process of development of e-voting application is using Research
Methodology observation and study literature. Techniques for data analysis
methods and software paradigm in the waterfall method is a technique for data
analysis while designing the application to use this method of object-oriented
design using Unifed Modeling Language (UML), UML is a language that has
become standard in the industry for visualization, designing and documenting the
software-based system object.
Once through the stages of development in accordance with the method
selected in the application pengimplementasian e-voting has a follow-up test
system that consists of alpha testing where this test using a black box testing
method that focuses on functional requirements and software testing Betha field
testing with the processing statistical data as the accuracy of the option value.
Keyword: electronic voting, voting, client-server, uml