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Aplikasi E-Voting Berbasis Client-Server (Contoh kasus Pemilihan Ketua umum di Forum Warga Betawi Ciracas)
Anjar Febrianto (2010) | Skripsi | Teknik Informatika , Teknik Informatika , Teknik Informatika
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Ringkasan
E-Voting is the use of computer technology in the implementation of the voting. One of the computer technology used for the implementation of e-voting is to use client-server architecture. So the use of all-computer-based voting system is expected to replace the manual process of voting. Who want to achieve the goal of making e-voting application is able to help officers in the committee calculates the number of voters and the election results quickly and accurately. In the process of development of e-voting application is using Research Methodology observation and study literature. Techniques for data analysis methods and software paradigm in the waterfall method is a technique for data analysis while designing the application to use this method of object-oriented design using Unifed Modeling Language (UML), UML is a language that has become standard in the industry for visualization, designing and documenting the software-based system object. Once through the stages of development in accordance with the method selected in the application pengimplementasian e-voting has a follow-up test system that consists of alpha testing where this test using a black box testing method that focuses on functional requirements and software testing Betha field testing with the processing statistical data as the accuracy of the option value. Keyword: electronic voting, voting, client-server, uml
Ringkasan Alternatif
E-Voting is the use of computer technology in the implementation of the voting. One of the computer technology used for the implementation of e-voting is to use client-server architecture. So the use of all-computer-based voting system is expected to replace the manual process of voting. Who want to achieve the goal of making e-voting application is able to help officers in the committee calculates the number of voters and the election results quickly and accurately. In the process of development of e-voting application is using Research Methodology observation and study literature. Techniques for data analysis methods and software paradigm in the waterfall method is a technique for data analysis while designing the application to use this method of object-oriented design using Unifed Modeling Language (UML), UML is a language that has become standard in the industry for visualization, designing and documenting the software-based system object. Once through the stages of development in accordance with the method selected in the application pengimplementasian e-voting has a follow-up test system that consists of alpha testing where this test using a black box testing method that focuses on functional requirements and software testing Betha field testing with the processing statistical data as the accuracy of the option value. Keyword: electronic voting, voting, client-server, uml
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